I usually enjoy PUGing. I like meeting new people and testing my skills. However, today I joined a PUG and I left after the first wipe. Why?
Point 1: Get to the stone with two other people and do my usual /inspect because I'm nosy. DK with mostly greens. Warrior with blues, but all the gem slots empty. Uh oh.
Point 2: I finally get around to looking at who's in the group. Two warriors, two DKs. Uh oh.
Point 3: DKs disagree on who tanks. One says "Frost DK should tank" and the other (unholy)disagrees. Frost one ends up tanking, has a bunch of abilities bound to /say macros. Spam ensues. Uh oh.
Point 4: Almost die on trash because I get aggro and something runs up and whacks me in the face.
Point 5: Then we wipe because I get killed in the room with all the proto drakes (we're in Utgarde Keep). Tank had been skipping a bunch of them. Didn't see what happened as was too busy healing everyone, not sure if it was cone breath or aggro.
Made excuses, left before getting locked to it (daily heroic).
Was I too fast to leave? Am I getting to be a healing snob?
When I hit 80, I did a round of CoS, UP, Occulus and got some gear, along with some reputation and AH stuff. Only then did I start doing heroics. I got enchants and gems, although I do have my own enchanter and jewelcrafter, so I admit it's easier than for some people. I just think that not having at least the common gems in your gear is sheer laziness, as they aren't expensive and can just be grabbed from the AH.
