Results tagged “patch” from Bitter Roots

Shhhh...

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It's quiet.

Too quiet.

What's that sound?

It's ... a post!

Yes, I've been gone for forever.  Between a new job (teaching) and teacher training and actually getting a social life (gasp!) this WoW player has been very busy.  And not playing WoW.

However, with the Big Patch hitting today and Wrath in a month, I figured it might be time to dust the old blog off and get back to the fun.

Save our Lifebloom!

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DontNerfTrees_large.png

 

What is the Lifebloom nerf?

 

The HoT portion (that we keep up on tanks to stop them from going ker-splat) is being nerfed, so that we don't get as much benefit from +healing gear.  Lifebloom is used a lot in PVP, but I find that I let it tick out for the end heal rather than worry about keep it stacked, so this is going to hurt the PVE game much more than making druids less "uber" in PVP.  Which, let's face it, this is probably about.

 

How will this affect my game?  Well, if lifebloom doesn't tick for as much, it's gonna be harder to keep multiple tanks up or even one.  Less lifebloom = more swiftmen and regrowth needed to keep topping up the tank = more mana usage.  The big appeal for playing or raiding with a druid are their HoTs.  We can't even out-of-combat rez!  If our HoTs are nerfed, we cry!

 

Lifebloom nerf on Resto4Life  

 

And on Lifebloomer

 

Bloggers against the lifebloom nerf! 

 

Update:  New WoW Insider article on this issue by one of our fellow druid bloggers:

Community Speaks on Lifebloom Nerf 

25 Mans in 2.4

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While drinking my "morning" (mid-afternoon because I was up until 6am tanking BM for a guildie) coffee I browsed the notes from patch 2.4 on the test realm.

 

http://www.wowinsider.com/2008/02/08/2-4-patch-notes-up/

 

A lot of the instance notes seem to be aimed towards making the 25-man instances more accessible and easier.  Such as the loss of attunement needed for Hyjal and BT, being able to fight Vashj and Kael'thas without downing the rest of the bosses, and it sounds like Mags is getting whomped with the nerf bat.

 

Is this a good thing?  I think there's two sides to it.  It's a good thing because it should allow more guilds to get through these dungeons quickly and perhaps actually get to experience Hyjal and BT before the WotLK.  It's also obviously designed to help more people along to being able to see the new Sunwell raid. 

 

However, all of those guilds that have been struggling with Vashj and Kael'thas to get their Hyjal attunements are bound to end up feeling a little superfluous.  And along with whenever content is speeded up, some guilds might end up in Hyjal or BT well before they're ready for it, just like how we were seeing >70 characters asking for heroic instance runs.

 

People who did the quest will get a nifty new title, though!  They'll have something different from "Champion of the Naaru" to display.

 

All I know is, I'm going to keep pushing to get our guild geared up in Kara, and then go see how much easier the Mags event is.  Hold onto your tail, mister pit lord.  We're coming for ya.

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